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Uninstalling suitcase fusion 24/29/2023 ![]() SMM is not required if you just want the containers out in the game world but do not plan to craft them. ![]() This allows clean adding and removing of the workshop portion of our mod. Starting with version 1.1, this mod now requires the mod Settlement Menu Manager if you want to craft the containers in the workshop. To install manually, unpack the mod archive, and copy all three files into your Fallout 4\Data directory: "A Variety of Containers - Main.ba2", "A Variety of Containers - Textures.ba2", and "A Variety of Containers.esp". If you're using a mod manager (such as Nexus Mod Manager, Mod Organizer, or Wrye Bash), install like any other mod. And isn't that the important part? Having fun? Keep in mind, we're just a kooky old couple having fun with this game. He's the Creation Kit person, and I'm more comfortable in 圎dit. Me and my partner in crime Opusgames are still new at this whole modding business and we're learning as we go. Save before you do, and if it doesn't work with your load order, then well, sorry. I know it works in the vanilla game, and that's about it. So anyway, without further ado, here are.Īs for compatibility. If it makes you too crazy, you can change it after you download it, but I'm not gonna make any guarantees if you break the seal. Nope, the game spells it "duffle" so sorry y'all, it's gonna stay "duffle" for the sake of continuity no matter how much spell check screams at us. Duffle bags! (or is it duffel bags?) OMG! Have I been spelling this wrong the whole time? >_< Be right back. Because what's the point in replacing the texture of the suitcase with another texture of a suitcase? No! We want y'all to put these suitcases everywhere ! And, of course, wherever your hearts desire. So anyway, this is a continuation of our Suitcase Texture Replacer where we go a step beyond and stick these out in the world and in the workshop for y'all to have and place in your settlements. My point is, that anything that's been kicking around for 200 years isn't gonna look the same way it did back when, it's gonna have some flavor to it. Nope, it's gonna be banged up, painted a dozen times over, and holding razor grain, mutfruit, and tatos. That foot locker isn't gonna be sitting at the foot of a military bunk all nice and olive green anymore. And if I'm gonna suspend my disbelief enough to believe that a container made of cloth (like a suitcase) or wood has survived 200 years, then it's not gonna serve the same purpose or look even close to what it did back in the day. My thinking is that it's been over 200 years since the bombs dropped. The re-textured cap stashes are only found in the wild. If you add Settlement Menu Manager to your game, then you will also get a settlement workshop menu section in the Furniture sub-menu that allows you to craft everything except the cap stash tins. (Okay, maybe I have difficulties with round numbers.) ^_^ ![]() 11 footlockers, 10 tool boxes, 4 tool chests, and 5 cap stash tins, all re-textures of the vanilla versions, including Nuka Cola variants. ![]() It adds 24 new varieties of suitcases, 13 new dufflebags, 11 new coolers, 9 metal boxes, 12 wooden crates. This mod replaces the look of many of the existing containers in the game world, providing some variety out in the wilds of the Commonwealth. I'm now stuck with a) not ever using my postscript fonts again b) trying to source and buy (at a great cost) all my fonts as truetype or other c) try to use an font conversion program (which will take days and may not work correctly).This mod is also available at, and includes an Xbox One version for the console players. Otherwise why would you need a font manager? Extensis customers have to be, like me, designers, or at least people with many many fonts. However, my problem is, nowhere on the Apple or Extensis product info does it tell you that your postscript fonts will be rendered useless upon upgrade. And amazingly, Apple, Google and few others have decided to move away from Postscript, granted it is old technology. You'll probably find that 100% of them are Postscript fonts. No such issue in Word, Exel, Firefox.īut here's what I found out on the phone with Extensis today. you use Suitcase Fusion or some other font manager, you have fonts you've found and installed over the years and the question marks instead of proper characters only show up in Apple products, Numbers, Pages, Mail, Safari. I'm guessing that most people are in this boat. I've tried all the solutions I've seen on the web from the many people that seem to be experiencing the same. I have been having this problem ever since upgrading to Sierra and Suitcase Fusion 7.
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